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	<title>Comments on: Game Chef  Hangover</title>
	<link>http://games.spaceanddeath.com/sin_aesthetics/16</link>
	<description>In which Mo explores the social pathology of roleplaying and begins to experiment with game design.</description>
	<pubDate>Fri, 10 Sep 2010 21:08:15 +0000</pubDate>
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		<title>By: Claire Bickell</title>
		<link>http://games.spaceanddeath.com/sin_aesthetics/16#comment-168</link>
		<author>Claire Bickell</author>
		<pubDate>Thu, 23 Mar 2006 09:06:00 +0000</pubDate>
		<guid>http://games.spaceanddeath.com/sin_aesthetics/16#comment-168</guid>
					<description>Ooooh, interesting.  I want to play.  Not as a game of my heart, but it sounds fun and different.</description>
		<content:encoded><![CDATA[<p>Ooooh, interesting.  I want to play.  Not as a game of my heart, but it sounds fun and different.</p>
]]></content:encoded>
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		<title>By: Mo</title>
		<link>http://games.spaceanddeath.com/sin_aesthetics/16#comment-169</link>
		<author>Mo</author>
		<pubDate>Thu, 23 Mar 2006 09:47:00 +0000</pubDate>
		<guid>http://games.spaceanddeath.com/sin_aesthetics/16#comment-169</guid>
					<description>Cool! If you do, please let me know what did or did not work.</description>
		<content:encoded><![CDATA[<p>Cool! If you do, please let me know what did or did not work.</p>
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