{"id":20,"date":"2006-05-01T12:38:00","date_gmt":"2006-05-01T17:38:00","guid":{"rendered":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/?p=20"},"modified":"2014-05-02T12:50:54","modified_gmt":"2014-05-02T17:50:54","slug":"gamechef","status":"publish","type":"post","link":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/20","title":{"rendered":"GameChef!"},"content":{"rendered":"<p>I am thrilled to announce that I have <a href=\"http:\/\/www.1km1kt.net\/forum\/viewtopic.php?t=875&#038;sid=438189570dde0266b45f34ce552c58f7\">claimed the title of Iron Game Chef<\/a> for my new game Crime &#038; Punishment. I am also pleased as punch to announce that a much expanded version has been scheduled for release at Gencon this summer.<\/p>\n<p>Anybody interested in playtesting for me?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I am thrilled to announce that I have claimed the title of Iron Game Chef for my new game Crime &#038; Punishment. I am also pleased as punch to announce that a much expanded version has been scheduled for release at Gencon this summer. Anybody interested in playtesting for me?<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/20","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/comments?post=20"}],"version-history":[{"count":1,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/20\/revisions"}],"predecessor-version":[{"id":125,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/20\/revisions\/125"}],"wp:attachment":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/media?parent=20"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/categories?post=20"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/tags?post=20"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}