{"id":3,"date":"2005-09-13T04:11:00","date_gmt":"2005-09-13T09:11:00","guid":{"rendered":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/?p=3"},"modified":"2014-05-02T15:40:46","modified_gmt":"2014-05-02T20:40:46","slug":"welcome-aboard","status":"publish","type":"post","link":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/3","title":{"rendered":"Welcome Aboard&#8230;"},"content":{"rendered":"<p>This space will have a response to Brand&#8217;s post: &#8220;<a href=\"http:\/\/yudhishthirasdice.blogspot.com\/2005\/09\/actual-play-with-my-mother-in-law-part.html\">Actual Play &#8212; The Cattle Raid Disaster<\/a>&#8221; within the next couple of days. This is fitting since the experience was one of a handful of things that nudged me towards starting a blog of my own, and about approaching the idea of socially engineering (system supported) virtuous cycles in RPGs. More soon, when my head&#8217;s clear.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This space will have a response to Brand&#8217;s post: &#8220;Actual Play &#8212; The Cattle Raid Disaster&#8221; within the next couple of days. This is fitting since the experience was one of a handful of things that nudged me towards starting a blog of my own, and about approaching the idea of socially engineering (system supported) &hellip; <a href=\"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/3\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Welcome Aboard&#8230;<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/3","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/comments?post=3"}],"version-history":[{"count":1,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/3\/revisions"}],"predecessor-version":[{"id":128,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/3\/revisions\/128"}],"wp:attachment":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/media?parent=3"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/categories?post=3"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/tags?post=3"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}