{"id":49,"date":"2006-12-12T00:38:12","date_gmt":"2006-12-12T05:38:12","guid":{"rendered":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/49"},"modified":"2014-05-02T15:48:12","modified_gmt":"2014-05-02T20:48:12","slug":"bitv-logs","status":"publish","type":"post","link":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/49","title":{"rendered":"BitV Logs"},"content":{"rendered":"<p>It&#8217;s been forever and a day, but here are the last logs for BitV:<\/p>\n<ul>\n<li><a id=\"p50\" href=\"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-content\/uploads\/2006\/12\/bitv_july_19_session_5.txt\">Session 5 Game Log<\/a><\/li>\n<li><a id=\"p51\" href=\"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-content\/uploads\/2006\/12\/bitv_july_19_session_5_no-ooc.txt\">Session 5 Game Log No OOC<\/a><\/li>\n<li><a id=\"p52\" href=\"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-content\/uploads\/2006\/12\/bitv_july_26_session_6.txt\">Session 6 Game Log<\/a><\/li>\n<li><a id=\"p53\" href=\"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-content\/uploads\/2006\/12\/bitv_july_26_session_6_no_ooc.txt\">Session 6 Game Log No OOC<\/a><\/li>\n<\/ul>\n<p>Enjoy!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s been forever and a day, but here are the last logs for BitV: Session 5 Game Log Session 5 Game Log No OOC Session 6 Game Log Session 6 Game Log No OOC Enjoy!<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[43],"tags":[59,62],"class_list":["post-49","post","type-post","status-publish","format-standard","hentry","category-games","tag-actual-play","tag-ditv"],"_links":{"self":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/49","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/comments?post=49"}],"version-history":[{"count":1,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/49\/revisions"}],"predecessor-version":[{"id":129,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/49\/revisions\/129"}],"wp:attachment":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/media?parent=49"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/categories?post=49"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/tags?post=49"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}