{"id":8,"date":"2005-12-03T20:06:00","date_gmt":"2005-12-04T04:06:00","guid":{"rendered":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/?p=8"},"modified":"2006-11-25T16:37:38","modified_gmt":"2006-11-25T21:37:38","slug":"mbti-of-gaming","status":"publish","type":"post","link":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/8","title":{"rendered":"MBTI of Gaming"},"content":{"rendered":"<p>I&#8217;ve gotten sidetracked from my Immersion stuff over the last week to (further) kick around some ideas Brand and I have had about the Myers Briggs Type Indicators and their applications to gamers and gaming. Brand&#8217;s been busy writing up some of our thoughts on his blog over <a href=\"http:\/\/yudhishthirasdice.blogspot.com\/2005\/12\/myers-briggs-and-gaming.html\">here<\/a>. I&#8217;m probably going to be making reference to that post in later posts, so you might want to go read it.<\/p>\n<p>More imnmersion posts coming up soon, promise.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve gotten sidetracked from my Immersion stuff over the last week to (further) kick around some ideas Brand and I have had about the Myers Briggs Type Indicators and their applications to gamers and gaming. Brand&#8217;s been busy writing up some of our thoughts on his blog over here. I&#8217;m probably going to be making &hellip; <a href=\"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/8\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">MBTI of Gaming<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13],"tags":[],"class_list":["post-8","post","type-post","status-publish","format-standard","hentry","category-mbti"],"_links":{"self":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/8","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/comments?post=8"}],"version-history":[{"count":0,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/8\/revisions"}],"wp:attachment":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/media?parent=8"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/categories?post=8"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/tags?post=8"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}