{"id":93,"date":"2008-10-28T16:39:11","date_gmt":"2008-10-28T21:39:11","guid":{"rendered":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/93"},"modified":"2014-05-02T16:52:29","modified_gmt":"2014-05-02T21:52:29","slug":"dance-me-to-the-end-of-game","status":"publish","type":"post","link":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/93","title":{"rendered":"Dance me to the end of game."},"content":{"rendered":"<p><em>&#8220;Enjoying roleplaying is rather like enjoying dancing: At some point you have to throw your inhibitions to the wind, admit you might look like a fool to passing spectators and enjoy the moment. Also like dancing, which at first may seem like a fairly limited activity, roleplaying has almost infinite depth and variety in the experiences it provides.&#8221;<\/em><\/p>\n<p>From this week&#8217;s the Escapist. Check out <a href=\"http:\/\/www.escapistmagazine.com\/articles\/view\/issues\/issue_173\/5405-The-Dice-They-Carried\">The Dice They Carried<\/a> for a fun article.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;Enjoying roleplaying is rather like enjoying dancing: At some point you have to throw your inhibitions to the wind, admit you might look like a fool to passing spectators and enjoy the moment. Also like dancing, which at first may seem like a fairly limited activity, roleplaying has almost infinite depth and variety in the &hellip; <a href=\"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/93\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Dance me to the end of game.<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"quote","meta":{"footnotes":""},"categories":[1],"tags":[75,74],"class_list":["post-93","post","type-post","status-publish","format-quote","hentry","category-uncategorized","tag-quotes","tag-thoughts","post_format-post-format-quote"],"_links":{"self":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/93","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/comments?post=93"}],"version-history":[{"count":1,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/93\/revisions"}],"predecessor-version":[{"id":143,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/posts\/93\/revisions\/143"}],"wp:attachment":[{"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/media?parent=93"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/categories?post=93"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/games.spaceanddeath.com\/sin_aesthetics\/wp-json\/wp\/v2\/tags?post=93"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}