Church and State goes Truth and Justice
Here are the power writeups for the major powered NPCs of Church and State in Truth and Justice format. Just for all y’all who want to play in that awesome system.
Arson
Qualities: Power-Armor Pilot (Good +2), Leadership (Expert +4), Mobster (Good +2), Wealth (Good +2), Psychotic Pyromaniac Megalomaniac Nutjob in Search of a Flaming Death (Poor, -2)
Powers: Arson Suit Power Armor: Control Fire (Expert +4), Super Armor (Good +2)
Stunts: Fire Bomb Overload (Signature for Control Fire, (Good +2) 1 VP), Fire-Absorbing Strength Boost (Signature, gives Super Strength (Average +0), 2 VP), Bomb Blast-Jump (Signature, Gives Super-Jumping (Average +0), 1 VP), Burning Shield (Spin Off (Good +2) 2 VP).
Battery
Qualities: Berserker (Expert +4), Do Exactly What He’s Told (Good +2), Friend of Animals (Good +2), Mobster (Good +2), On the Slow Side (Poor -2)
Powers: Super Strength (Expert +4), Invulnerability (Good +2)
Stunts: Shockwave (Signature (Good +2), 1 VP), Thunderclap (Signature (Good +2), 1 VP), Invulnerable Rage (Signature (Good +2), 2 VP), Super Breath (Spin Off (Good +2) 1 VP)
Hitman
Qualities: Marksman (Master +6), Sneaky Bastard (Expert +4), Fast Getaway (Good +2), Mobster (Good +2), Sharp Senses (Good +2), Coward (Poor -2)
Powers: Rail Rifle (Expert +4 – does Super Scale Damage), Highly Skilled (Good +2, listed in Qualities above)
Stunts: In the Eyeball (Signature (Expert +4), 1 VP), Bouncing Shot (Signature (Good +2), 1 VP)
Numbers
Qualities: Mathematician (Expert +4), Disguise (Good +2), Gamble (Good +2), Know All About Super Heroes (Good +2), Arrogant Prick (Poor -2)
Powers: Luck (Expert +4), Super Intelligence (Good +2)
Stunts: Make You Choke On It (Signature (Expert +4), 2 VP), Eat Moving Vehicle (Signature (Good) +2, 1 VP)
Riot
Qualities: Fast Reflexes (Good +2), Intimidate (Good +2), Leader (Good +2), Mobster (Good +2), Wealth (Good +2), Sadistic (Poor -2)
Powers: Cause Fear (Expert +4), Cause Exhaustion (Good +2)
Stunts: Mass Fear (Signature (Good +2) 2 VP)
Smash and Grab
Qualities: Fast as Fast Can Be (Expert +4), Thief (Expert +4), Armor (Good +2), Shock Gloves (Good +2), Taunt (Good +2), Can’t Shut His Mouth (Poor -2)
Powers: Teleportation (Expert +4), Highly Trained (Average: In Qualities above), Use Other People’s Gadgets (Average +0)
Stunts: Teleporting Dodge (Signature (Good +2) 1 VP), Snatch and Pop (Signature (Expert +4) 2 VP), Fusillade (Signature (Good +2) 2 VP – attack against a group of close targets)
Archangel
Qualities: Lord of Hosts (Master +6), Demon Slayer (Expert +4), Intimidating (Expert +4), Give Comfort (Good +2), Theology (Good +2), Dogmatic (Poor -2)
Powers: Angel (Master +6), Minions (Expert +4)
Stunts: Sword of Justice (Signature Stunt Weapon, Master +6, Superscale Damage, 2 VP), most other stunts are either Signature or Spin-off based off Angel, and their general effects are listed in Into the Lions Den.
Rock N Roll
Qualities: Turn the World On With His Smile (Master +6), Musician (Expert +4), Will of the Revolutionary (Good +2), Money to Burn (Good +2), Temper Like a Hair Metal Drummer (Poor -2)
Powers: God of Rock (Sound Mastery, Master +6), Minions (Expert +4)
Stunts: Heavy Metal Thunder (Signature Energy Blast, Master +6, Superscale Damage, 2 VP), most other stunts are either Signature or Spin-off based off God of Rock, and their general effects are listed in First Against the Wall.
Dude, you realize if you gave this a bit more work, talked to chadu and rereleased it you’d have something very saleable.
Actually Chad and I have talked about it in the past. At this point, however, I don’t have time to do a full version of it. Nor to update C&S to 2nd ed M&M.
Maybe in summer.
Can it really be considered a full Church & State write-up without stats for Cerebus?