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	<title>Comments on: A Way to Pace a Narrative Game</title>
	<atom:link href="http://games.spaceanddeath.com/yudhishthirasdice/125/feed" rel="self" type="application/rss+xml" />
	<link>http://games.spaceanddeath.com/yudhishthirasdice/125</link>
	<description>Where kings throw dice and universes play</description>
	<pubDate>Fri, 29 Aug 2008 18:57:06 +0000</pubDate>
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		<title>By: FGJ Games &#187; Blog Archive &#187; hacking into freeform</title>
		<link>http://games.spaceanddeath.com/yudhishthirasdice/125#comment-1052</link>
		<dc:creator>FGJ Games &#187; Blog Archive &#187; hacking into freeform</dc:creator>
		<pubDate>Sat, 28 Jun 2008 21:04:01 +0000</pubDate>
		<guid isPermaLink="false">http://games.spaceanddeath.com/yudhishthirasdice/?p=125#comment-1052</guid>
		<description>[...] situation design and hand-holding. I&#8217;m also hoping I can learn from Brand&#8217;s advice on Pacing a Narrative Game &#8211; that stuff ain&#8217;t rules but it could easily be important, at least given where my [...]</description>
		<content:encoded><![CDATA[<p>[...] situation design and hand-holding. I&#8217;m also hoping I can learn from Brand&#8217;s advice on Pacing a Narrative Game &#8211; that stuff ain&#8217;t rules but it could easily be important, at least given where my [...]</p>
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		<title>By: Brand Robins</title>
		<link>http://games.spaceanddeath.com/yudhishthirasdice/125#comment-1043</link>
		<dc:creator>Brand Robins</dc:creator>
		<pubDate>Sun, 04 May 2008 02:20:04 +0000</pubDate>
		<guid isPermaLink="false">http://games.spaceanddeath.com/yudhishthirasdice/?p=125#comment-1043</guid>
		<description>Yes, absolutely. 

Also, if you're doing a mostly phatic game (heroes are all heroic, good is always good, etc) then that step should usually be left out completely.</description>
		<content:encoded><![CDATA[<p>Yes, absolutely. </p>
<p>Also, if you&#8217;re doing a mostly phatic game (heroes are all heroic, good is always good, etc) then that step should usually be left out completely.</p>
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	<item>
		<title>By: rob</title>
		<link>http://games.spaceanddeath.com/yudhishthirasdice/125#comment-1042</link>
		<dc:creator>rob</dc:creator>
		<pubDate>Sun, 04 May 2008 01:38:22 +0000</pubDate>
		<guid isPermaLink="false">http://games.spaceanddeath.com/yudhishthirasdice/?p=125#comment-1042</guid>
		<description>Will take time to digest but be worth it.  The four thematic steps very good and express clearly something I've been vaguely doing.

The one thing about stage 4 is to try avoid it always being "black is not to black, villain sympathetic, ally not virtuous" which has a sense of "switcharoo" by GM. 

To cite Ron Edward's from Sex and Sorcery (hazily, don't have it to hand), perhaps drawing a challenge from another level of the subjects of conflict (e.g., okay you were pursuing good of country, will you at cost of community, at cost of family, etc.)</description>
		<content:encoded><![CDATA[<p>Will take time to digest but be worth it.  The four thematic steps very good and express clearly something I&#8217;ve been vaguely doing.</p>
<p>The one thing about stage 4 is to try avoid it always being &#8220;black is not to black, villain sympathetic, ally not virtuous&#8221; which has a sense of &#8220;switcharoo&#8221; by GM. </p>
<p>To cite Ron Edward&#8217;s from Sex and Sorcery (hazily, don&#8217;t have it to hand), perhaps drawing a challenge from another level of the subjects of conflict (e.g., okay you were pursuing good of country, will you at cost of community, at cost of family, etc.)</p>
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		<title>By: Eric Martindale</title>
		<link>http://games.spaceanddeath.com/yudhishthirasdice/125#comment-1020</link>
		<dc:creator>Eric Martindale</dc:creator>
		<pubDate>Thu, 01 May 2008 15:01:05 +0000</pubDate>
		<guid isPermaLink="false">http://games.spaceanddeath.com/yudhishthirasdice/?p=125#comment-1020</guid>
		<description>Hey, this is a GREAT article.  Can I invite you to post this on &lt;a href="http://www.roleplaygateway.com" rel="nofollow"&gt;my roleplaying site&lt;/a&gt;, with a link back?</description>
		<content:encoded><![CDATA[<p>Hey, this is a GREAT article.  Can I invite you to post this on <a href="http://www.roleplaygateway.com" rel="nofollow">my roleplaying site</a>, with a link back?</p>
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