So I thunk this tool up a while back, and am looking to develop it further. It combines the Blood, Violence, Sex, Money ties that Brand tells me are from Sorcerer Soul into a process not unlike Dogs Town creation. I tested it out on Dave Cleaver, and he came up with something kinda nifty. For now it can be used to create a web in any game that has no explicit tools to build such a thing. Maybe at some point I’ll actually build it in to one of my games.
1A) Write down the name of an NPC that is of the gender most sexually desired by the players at the table. Give the character a profession and a context. Write a one sentence description about why the character is sexy.
1B) Write down the name of a person that the NPC in 1A has had sex with. Write one sentence that describes the nature of their affair. Also, Write down what one of them (1A or 1B) needs out of the affair and what the affair is keeping the other from getting.
1C) Write down the name of a person that is, or would react violently to the relationship between 1A and 1B. Write down why the violent reaction will occur.
1D) Write down the name of a person that will resent the reaction that 1C has about 1A & 1B. Give a reason why this person is desperately emotionally dependent on 1C.
1E) Write down the name of someone who is loyal to the character in 1D that is also secretly in love with the character in 1A.
2A) Pick one of the characters in Section 1. Write down the name of a blood relative that has an intense investment into that character. Write a sentence that describes the reason for the investment and its intensity.
2B) Write down the name of a person that has a deeply invested financial interest in the character in 2A Write down a one line description of that financial interest, and identify a way in which it could be completely jeopardized.
2C) Write down the name of a person that is planning to come between 2A and 2B and leverage that financial interest away from 2A to reap the rewards. Write a sentence that describes their relationship to 2B.
2D) Write down the name of a person that has betrayed 2C in the past so brutally that 2C still to this day desires revenge. Write down one sentence that explains the betrayal.
2E) Choose a person in 1 for the person in 2D to be replicating the betrayal with in some way, and write down how they could be doing that, and a way that that person and 1C might know each other.
3A) This will take some time. Write out all of the names of NPC’s that you’ve made in 1 & 2. Write down why they haven’t acted yet, and what would make them act.
3B) Pick the 3-5 of the NPC’s on this list that are the most interesting to you. Circle their names, and write down something that they desperately need from the PCs
3C) Draw it all visually on a large sheet of paper if that sort of thing helps you see where everything connects.
If you want, playtest it with your game and let me know how it worked for you.